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IWMM
2010
Springer
125views Hardware» more  IWMM 2010»
13 years 9 months ago
Efficient memory shadowing for 64-bit architectures
Shadow memory is used by dynamic program analysis tools to store metadata for tracking properties of application memory. The efficiency of mapping between application memory and s...
Qin Zhao, Derek Bruening, Saman P. Amarasinghe
GRAPHICSINTERFACE
2000
13 years 9 months ago
Multiscale Shaders for the Efficient Realistic Rendering of Pine-Trees
The frame of our work is the efficient realistic rendering of scenes containing a huge amount of data for which an a priori knowledge is available. In this paper, we present a new...
Alexandre Meyer, Fabrice Neyret
TOG
2008
139views more  TOG 2008»
13 years 7 months ago
Logarithmic perspective shadow maps
We present a novel shadow map parameterization to reduce perspective aliasing artifacts for both point and directional light sources. We derive the aliasing error equations for bo...
Brandon Lloyd, Naga K. Govindaraju, Cory Quammen, ...
TOG
2008
163views more  TOG 2008»
13 years 7 months ago
Imperfect shadow maps for efficient computation of indirect illumination
We present a method for interactive computation of indirect illumination in large and fully dynamic scenes based on approximate visibility queries. While the high-frequency nature...
Tobias Ritschel, Thorsten Grosch, Min H. Kim, Hans...
ICMCS
2006
IEEE
223views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Removing Shadows using Flash/Noflash Image Edges
Flash/noflash pairs have been used for noise-reduction in ambient-light images. But not explicitly studied is the problem of shadows in the ambient images. While shadows are less...
Mark S. Drew, Cheng Lu, Graham D. Finlayson