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CGF
2007
145views more  CGF 2007»
13 years 7 months ago
Bitmask Soft Shadows
Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
Michael Schwarz, Marc Stamminger
GRAPHICSINTERFACE
2008
13 years 9 months ago
Interactive global illumination based on coherent surface shadow maps
Tobias Ritschel, Thorsten Grosch, Jan Kautz, Hans-...
CGF
2010
107views more  CGF 2010»
13 years 7 months ago
Adaptive Volumetric Shadow Maps
Marco Salvi, Kiril Vidimce, Andrew Lauritzen, Aaro...
JGTOOLS
2006
85views more  JGTOOLS 2006»
13 years 7 months ago
Smooth Penumbra Transitions with Shadow Maps
Willem H. de Boer