Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Abstract. In psychology the ‘A not B’ error, whereby infants perseverate in reaching to the location where a toy was previously hidden after it has been moved to a new location...
Abstract. Service Level Agreements are a key issue in Service Oriented Computing. SLA contracts specify client requirements and service guarantees, with emphasis on Quality of Serv...
We present a time domain approach to explore a sound transformation paradigm for musical performance. Given a set of sounds containing a priori desired qualities and a population o...
A series of evolutionary neural network simulations are presented which explore the hypothesis that learning factors can result in the evolution of long periods of parental protec...