A number of prioritized variants of Reiter’s default logic have been described in the literature. In this paper, we introduce two natural principles for preference handling and s...
Abstract. This paper surveys the state-of-the-art in developing multi-agent systems, and sets out to answer the questions: "what are the key current issues in developing multi...
Rafael H. Bordini, Mehdi Dastani, Michael Winikoff
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
In this paper, we examine an argument-based semantics called semi-stable semantics. Semi-stable semantics is quite close to traditional stable semantics in the sense that every st...
We propose a simple approach to combining first-order logic and probabilistic graphical models in a single representation. A Markov logic network (MLN) is a first-order knowledge b...