A v-player whist tournament is a schedule of games, where in each round the v players are partitioned into games of four players each with at most one player left over. In each ga...
The field of multiagent decision making is extending its tools from classical game theory by embracing reinforcement learning, statistical analysis, and opponent modeling. For ex...
Michael Wunder, Michael Kaisers, John Robert Yaros...
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...