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FSTTCS
2009
Springer
14 years 4 months ago
Nash Equilibrium in Generalised Muller Games
We suggest that extending Muller games with preference ordering for players is a natural way to reason about unbounded duration games. In this context, we look at the standard solu...
Soumya Paul, Sunil Easaw Simon
SC
2003
ACM
14 years 3 months ago
Traffic-based Load Balance for Scalable Network Emulation
Load balance is critical to achieving scalability for large network emulation studies, which are of compelling interest for emerging Grid, Peer to Peer, and other distributed appl...
Xin Liu, Andrew A. Chien
HUC
1999
Springer
14 years 2 months ago
Amplifying Reality
Many novel applications take on the task of moving the personal computer away from the desktop with the approach to merge digital information with physical space and objects. These...
Jennica Falk, Johan Redström, Staffan Bjö...
IEEEHPCS
2010
13 years 8 months ago
Fast learning for multibiometrics systems using genetic algorithms
The performance (in term of error rate) of biometric systems can be improved by combining them. Multiple fusion techniques can be applied from classical logical operations to more...
Romain Giot, Mohamad El-Abed, Christophe Rosenberg...
LPAR
2004
Springer
14 years 3 months ago
Entanglement - A Measure for the Complexity of Directed Graphs with Applications to Logic and Games
We propose a new parameter for the complexity of finite directed graphs which measures to what extent the cycles of the graph are intertwined. This measure, called entanglement, i...
Dietmar Berwanger, Erich Grädel