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MM
2005
ACM
215views Multimedia» more  MM 2005»
14 years 28 days ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
GIS
2002
ACM
13 years 7 months ago
Opening the black box: interactive hierarchical clustering for multivariate spatial patterns
Clustering is one of the most important tasks for geographic knowledge discovery. However, existing clustering methods have two severe drawbacks for this purpose. First, spatial c...
Diansheng Guo, Donna Peuquet, Mark Gahegan
BIBE
2008
IEEE
272views Bioinformatics» more  BIBE 2008»
14 years 1 months ago
Design and implementation of the Smith-Waterman algorithm on the CUDA-compatible GPU
— This paper describes a design and implementation of the Smith-Waterman algorithm accelerated on the graphics processing unit (GPU). Our method is implemented using compute uni...
Yuma Munekawa, Fumihiko Ino, Kenichi Hagihara
ISPD
2004
ACM
97views Hardware» more  ISPD 2004»
14 years 24 days ago
Implementation and extensibility of an analytic placer
Automated cell placement is a critical problem in VLSI physical design. New analytical placement methods that simultaneously spread cells and optimize wirelength have recently rec...
Andrew B. Kahng, Qinke Wang
PASTE
2005
ACM
14 years 28 days ago
Representation-independent program analysis
Program analysis has many applications in software engineering and high-performance computation, such as program understanding, debugging, testing, reverse engineering, and optimi...
Michelle Mills Strout, John M. Mellor-Crummey, Pau...