Sciweavers

330 search results - page 56 / 66
» Open Problems in Logic and Games
Sort
View
PPDP
2005
Springer
14 years 1 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
ISF
2008
114views more  ISF 2008»
13 years 8 months ago
An OVAL-based active vulnerability assessment system for enterprise computer networks
Abstract Many security problems are caused by vulnerabilities hidden in enterprise computer networks. It is very important for system administrators to have knowledge about the sec...
Xiuzhen Chen, Qinghua Zheng, Xiaohong Guan
PODS
2009
ACM
113views Database» more  PODS 2009»
14 years 8 months ago
Relative information completeness
The paper investigates the question of whether a partially closed database has complete information to answer a query. In practice an enterprise often maintains master data Dm, a ...
Wenfei Fan, Floris Geerts
POPL
2005
ACM
14 years 8 months ago
Synthesis of interface specifications for Java classes
While a typical software component has a clearly specified (static) interface in terms of the methods and the input/output types they support, information about the correct sequen...
P. Madhusudan, Pavol Cerný, Rajeev Alur, Wo...
AAMAS
2005
Springer
13 years 7 months ago
Cooperative Multi-Agent Learning: The State of the Art
Cooperative multi-agent systems are ones in which several agents attempt, through their interaction, to jointly solve tasks or to maximize utility. Due to the interactions among t...
Liviu Panait, Sean Luke