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AAMAS
2006
Springer
13 years 10 months ago
An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...
BMCBI
2005
97views more  BMCBI 2005»
13 years 9 months ago
Comparative mapping of sequence-based and structure-based protein domains
Background: Protein domains have long been an ill-defined concept in biology. They are generally described as autonomous folding units with evolutionary and functional independenc...
Ya Zhang, John-Marc Chandonia, Chris H. Q. Ding, S...
EUROSYS
2008
ACM
14 years 6 months ago
Eudaemon: involuntary and on-demand emulation against zero-day exploits
Eudaemon is a technique that aims to blur the borders between protected and unprotected applications, and brings together honeypot technology and end-user intrusion detection and ...
Georgios Portokalidis, Herbert Bos
SOSP
2003
ACM
14 years 6 months ago
Performance debugging for distributed systems of black boxes
Many interesting large-scale systems are distributed systems of multiple communicating components. Such systems can be very hard to debug, especially when they exhibit poor perfor...
Marcos Kawazoe Aguilera, Jeffrey C. Mogul, Janet L...
SIGCOMM
2004
ACM
14 years 3 months ago
Locating internet bottlenecks: algorithms, measurements, and implications
The ability to locate network bottlenecks along end-to-end paths on the Internet is of great interest to both network operators and researchers. For example, knowing where bottlen...
Ningning Hu, Erran L. Li, Zhuoqing Morley Mao, Pet...