An important challenge in designing ubiquitous computing experiences is negotiating transitions between explicit and implicit interaction, such as how and when to provide users wi...
This project explores the social possibilities of mobile technology in transitional spaces such as public transport. Based on a cultural probes study of Stockholm subway commuters...
Nicolas Belloni, Lars Erik Holmquist, Jakob Tholan...
On the basis of a longitudinal field study of domestic communication, we report some essential constituents of the user experience of awareness of others who are distant in space ...
Steve Howard, Jesper Kjeldskov, Mikael B. Skov, Ka...
DASHlink is a public NASA research collaboration website. Web 2.0 style content generation and social software technologies along with a communitymoderated posting policy make it ...
Francesca A. Barrientos, Elizabeth A. Foughty, Daw...
Constructed Narratives is a tangible social interface designed for use in public spaces where people have the opportunity to encounter the game and subsequently learn about each o...