We add freeze quantifiers to the game logic ATL in order to specify real-time objectives for games played on timed structures. We define the semantics of the resulting logic TATL b...
We present a new way to define the semantics of imperative synchronous languages by means of separating the control and the data flow. The control flow is defined by predicates th...
Abstract. We present a formal verification methodology for datapathdominated hardware. This provides a systematic but flexible framework within which to organize the activities und...
Mark Aagaard, Robert B. Jones, Thomas F. Melham, J...
Abstract-This paper describes the design and verification of a high-performance asynchronous differential equation solver benchmark circuit. The design has low control overhead whi...
Kenneth Y. Yun, Ayoob E. Dooply, Julio Arceo, Pete...
The development of a large information system is generally regarded as one of the most complex activities undertaken by organizations and it is dependent on the communication and u...