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VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
14 years 19 days ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
WCRE
2000
IEEE
14 years 19 days ago
A Reference Architecture for Web Servers
A reference software architecture for a domain defines the fundamental components of the domain and the relations between them. Research has shown the benefits of having a referen...
Ahmed E. Hassan, Richard C. Holt
SIGSOFT
2009
ACM
14 years 27 days ago
Qos-driven runtime adaptation of service oriented architectures
Runtime adaptation is recognized as a viable way for a serviceoriented system to meet QoS requirements in its volatile operating environment. In this paper we propose a methodolog...
Valeria Cardellini, Emiliano Casalicchio, Vincenzo...
CODES
1997
IEEE
14 years 14 days ago
Optimizing communication in embedded system co-simulation
The Pia hardware-software co-simulator provides substantial speedups over traditional co-simulation methods by permitting dynamic changes in the level of detail when simulating co...
Ken Hines, Gaetano Borriello
CASES
2009
ACM
14 years 7 days ago
Exploiting residue number system for power-efficient digital signal processing in embedded processors
2's complement number system imposes a fundamental limitation on the power and performance of arithmetic circuits, due to the fundamental need of cross-datapath carry propaga...
Rooju Chokshi, Krzysztof S. Berezowski, Aviral Shr...