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WSC
1997
13 years 9 months ago
AutoMod Tutorial
The AutoModTM simulation system differs significantly from other systems because of its ability to deal with the physical elements of a system in physical (graphical) terms and th...
Matthew W. Rohrer
SIGSOFT
2006
ACM
14 years 2 months ago
Using task context to improve programmer productivity
When working on a large software system, a programmer typically spends an inordinate amount of time sifting through thousands of artifacts to find just the subset of information n...
Mik Kersten, Gail C. Murphy
VR
2000
IEEE
117views Virtual Reality» more  VR 2000»
14 years 15 days ago
First Steps with a Rideable Computer
Although technologies such as head mounted displays and CAVEs can be used to provide large immersive visual displays within small physical spaces, it is difficult to provide virt...
Robert S. Allison, Laurence R. Harris, Michael Jen...
ADBIS
2007
Springer
74views Database» more  ADBIS 2007»
14 years 2 months ago
Preventing Orphan Requests by Integrating Replication and Transactions
Replication is crucial to achieve high availability distributed systems. However, non-determinism introduces consistency problems between replicas. Transactions are very well suite...
Heine Kolltveit, Svein-Olaf Hvasshovd
APIN
2006
142views more  APIN 2006»
13 years 8 months ago
Achieving dynamic, multi-commander, multi-mission planning and execution
The Multi-Agent Distributed Goal Satisfaction (MADGS) system facilitates distributed mission planning and execution in complex dynamic environments with a focus on distributed goal...
Eugene Santos, Scott A. DeLoach, Michael T. Cox