Our goal in this paper is to introduce and motivate a methodology, called Tropos,1 for building agent oriented software systems. Tropos is based on two key ideas. First, the notion...
Paolo Bresciani, Anna Perini, Paolo Giorgini, Faus...
This paper presents a new model of agency, called the KGP (Knowledge, Goals and Plan) model. This draws from the classic BDI model and proposes a hierarchical agent architecture wi...
Antonis C. Kakas, Paolo Mancarella, Fariba Sadri, ...
This article summarises part of the work done during the first two years of the SOCS project, with respect to the task of modelling interaction amongst CL-based agents. It describe...
Marco Alberti, Federico Chesani, Marco Gavanelli, ...
Electronic institutions (EIs) define the rules of the game in agent societies by fixing what agents are permitted and forbidden to do and under what circumstances. Autonomic Elec...
In this paper, we develop a theory of modular design and refinement of hierarchical hybrid systems. In particular, we present compositional trace-based semantics for the language ...