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IJCAI
2003
13 years 9 months ago
Approximating Game-Theoretic Optimal Strategies for Full-scale Poker
The computation of the first complete approximations of game-theoretic optimal strategies for fullscale poker is addressed. Several abstraction techniques are combined to represe...
Darse Billings, Neil Burch, Aaron Davidson, Robert...
COR
2006
81views more  COR 2006»
13 years 8 months ago
Assignment of swimmers to dual meet events
Every fall, thousands of high school swimming coaches across the country begin the arduous process of preparing their athletes for competition. With a grueling practice schedule a...
Maciek Nowak, Marina A. Epelman, Stephen M. Polloc...
WSC
2000
13 years 9 months ago
Using agent-based modeling to capture airpower strategic effects
Airpower's strength lies in quickly striking the enemy directly where they are vulnerable while being unhampered by geography and surface forces. Airpower theory suggests the...
Richard K. Bullock, Gregory A. McIntyre, Raymond R...
ROBOCUP
2007
Springer
99views Robotics» more  ROBOCUP 2007»
14 years 2 months ago
Instance-Based Action Models for Fast Action Planning
Abstract. Two main challenges of robot action planning in real domains are uncertain action effects and dynamic environments. In this paper, an instance-based action model is lear...
Mazda Ahmadi, Peter Stone
AAAI
2006
13 years 9 months ago
Modeling Human Decision Making in Cliff-Edge Environments
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Ron Katz, Sarit Kraus