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» Opponent Modeling in Scrabble
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MAGS
2008
121views more  MAGS 2008»
13 years 7 months ago
A decentralized model for automated multi-attribute negotiations with incomplete information and general utility functions
This paper presents a decentralized model that allows self-interested agents to reach "win-win" agreements in a multi-attribute negotiation. The model is based on an alt...
Guoming Lai, Katia P. Sycara, Cuihong Li
TCIAIG
2010
13 years 2 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang
ATAL
2007
Springer
14 years 2 months ago
The LOGIC negotiation model
Successful negotiators prepare by determining their position along five dimensions: Legitimacy, Options, Goals, Independence, and Commitment, (LOGIC). We introduce a negotiation ...
Carles Sierra, John K. Debenham
CG
2004
Springer
14 years 1 months ago
Current Challenges in Multi-player Game Search
Abstract. Years of work have gone into algorithms and optimizations for twoplayer perfect-information games such as Chess and Checkers. It is only more recently that serious resear...
Nathan R. Sturtevant
CANS
2006
Springer
114views Cryptology» more  CANS 2006»
13 years 11 months ago
Achieving Multicast Stream Authentication Using MDS Codes
We address the multicast stream authentication problem when the communication channel is under the control of an opponent who can drop, reorder or inject data. In such a network m...
Christophe Tartary, Huaxiong Wang