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SCA
2007
13 years 11 months ago
Legendre fluids: a unified framework for analytic reduced space modeling and rendering of participating media
In this paper, we present a unified framework for reduced space modeling and rendering of dynamic and nonhomogenous participating media, like snow, smoke, dust and fog. The key id...
Mohit Gupta, Srinivasa G. Narasimhan
TOG
2008
137views more  TOG 2008»
13 years 7 months ago
A layered, heterogeneous reflectance model for acquiring and rendering human skin
We introduce a layered, heterogeneous spectral reflectance model for human skin. The model captures the inter-scattering of light among layers, each of which may have an independe...
Craig Donner, Tim Weyrich, Eugene d'Eon, Ravi Rama...
CGF
2008
84views more  CGF 2008»
13 years 9 months ago
Visualizing Underwater Ocean Optics
Simulating the in-water ocean light field is a daunting task. Ocean waters are one of the richest participating media, where light interacts not only with water molecules, but wit...
Diego Gutierrez, Francisco J. Serón, Adolfo...
CGF
2005
199views more  CGF 2005»
13 years 9 months ago
Glare Generation Based on Wave Optics
This paper proposes a novel and general method of glare generation based on wave optics. A glare image is regarded as a result of Fraunhofer diffraction, which is equivalent to a ...
Masanori Kakimoto, Kaoru Matsuoka, Tomoyuki Nishit...
IEICET
2008
56views more  IEICET 2008»
13 years 9 months ago
The Interaction of Art, Technology and Customers in Picture Making
Human interest in pictures dates back to 14,000 BC. Pictures can be drawn by hand or imaged by optical means. Over time pictures have changed from being rare and unique to ubiquit...
John J. McCann, Yoichi Miyake