Existing algorithms for surface reconstruction from point sets are defeated by moderate amounts of noise and outliers, which makes them unapplicable to point clouds originating fr...
This paper gives an overview of works done in our group on 3D and appearance modeling of objects, from images. The backbone of our approach is to use what we consider as the princi...
The problem of pedestrian injury is a significant one throughout the world. In 2001, there were 4724 pedestrian fatalities in Europe and 4882 in the US. Significant advances have ...
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
We introduce multi-chart geometry images, a new representation for arbitrary surfaces. It is created by resampling a surface onto a regular 2D grid. Whereas the original scheme of...