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» Optimal Algorithms in Multiview Geometry
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ICCV
2009
IEEE
15 years 18 days ago
An Algebraic Approach to Affine Registration of Point Sets
This paper proposes a new affine registration algorithm for matching two point sets in IR2 or IR3. The input point sets are represented as probability density functions, using e...
Jeffrey Ho, Adrian Peter, Anand Rangarajan, Ming-H...
IEEECGIV
2005
IEEE
14 years 1 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
ISPD
2005
ACM
140views Hardware» more  ISPD 2005»
14 years 1 months ago
Are floorplan representations important in digital design?
Research in floorplanning and block-packing has generated a variety of data structures to represent spatial configurations of circuit modules. Much of this work focuses on the g...
Hayward H. Chan, Saurabh N. Adya, Igor L. Markov
COMGEO
2006
ACM
13 years 7 months ago
On the sizes of Delaunay meshes
Let P be a polyhedral domain occupying a convex volume. We prove that the size of a graded mesh of P with bounded vertex degree is within a factor O(H3 P ) of the size of any Dela...
Siu-Wing Cheng
TVCG
2010
160views more  TVCG 2010»
13 years 6 months ago
Robust Feature-Preserving Mesh Denoising Based on Consistent Subneighborhoods
—In this paper, we introduce a feature-preserving denoising algorithm. It is built on the premise that the underlying surface of a noisy mesh is piecewise smooth, and a sharp fea...
Hanqi Fan, Yizhou Yu, Qunsheng Peng