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AAAI
2008
13 years 10 months ago
Expectation-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using
ion-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using Poker Andrew Gilpin and Tuomas Sandholm Computer Science Dep...
Andrew Gilpin, Tuomas Sandholm
ATAL
2011
Springer
12 years 7 months ago
Maximum causal entropy correlated equilibria for Markov games
Motivated by a machine learning perspective—that gametheoretic equilibria constraints should serve as guidelines for predicting agents’ strategies, we introduce maximum causal...
Brian D. Ziebart, J. Andrew Bagnell, Anind K. Dey
AROBOTS
2005
114views more  AROBOTS 2005»
13 years 7 months ago
Visually Guided Cooperative Robot Actions Based on Information Quality
In field environments it is not usually possible to provide robots in advance with valid geometric models of its environment and task element locations. The robot or robot teams ne...
Vivek A. Sujan, Steven Dubowsky
IEEECIT
2006
IEEE
14 years 1 months ago
Multi-Agent based Data Integration in Real-world
This paper presents a Multi-Agent based Data Integration (MADI) framework for integrating distributed data source across Internet. This framework takes control on high-availabilit...
Yintang Dai, Shiyong Zhang
HICSS
2002
IEEE
169views Biometrics» more  HICSS 2002»
14 years 19 days ago
Enabling Technology for Personalizing Mobile Services
A major trend in the current information society is personalization, which is considered a key business enabler for mobile services because the mobile device is a personal assista...
Marc M. Lankhorst, Herma Van Kranenburg, Alfons H....