In both the quality improvement and the design of a product, the engineering characteristics affecting product performance are primarily identified and improved to optimize custom...
This paper reports simulation methods and results for analyzing a self-adjusting Quality of Service (QoS) control scheme for multimedia/telecommunication systems based on resource...
Multiple antenna systems are known to provide very large data rates, when the perfect channel state information (CSI) is available at the receiver. However, this requires the recei...
We propose and analyze a self-adjusting Quality of Service (QoS) control scheme with the goal of optimizing the system reward as a result of servicing different priority clients w...
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...