— A method commonly used for packet flow control over connections with long round-trip delays is “sliding windows”. In general, for a given loss rate, a larger window size a...
Protocols designed to provide error-free communications over lossy links, at both data link and transport layers, commonly employ the idea of sliding windows, which is based on th...
Routing games are used to to understand the impact of individual users’ decisions on network efficiency. Most prior work on routing games uses a simplified model of network fl...
The notion of timeout (namely, the maximal time to wait before retrying an action) turns up in many networking contexts, such as packet transmission, connection establishment, etc....
—On-demand routing reduces the control overhead in mobile ad hoc networks, but it has the major drawback of introducing latency between route-request arrival and the determinatio...