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» Optimal Strategies in Priced Timed Game Automata
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ICML
2006
IEEE
14 years 8 months ago
Nightmare at test time: robust learning by feature deletion
When constructing a classifier from labeled data, it is important not to assign too much weight to any single input feature, in order to increase the robustness of the classifier....
Amir Globerson, Sam T. Roweis
CCS
2008
ACM
13 years 9 months ago
Revocation games in ephemeral networks
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...
Maxim Raya, Mohammad Hossein Manshaei, Márk...
IPPS
2010
IEEE
13 years 5 months ago
Performance and energy optimization of concurrent pipelined applications
In this paper, we study the problem of finding optimal mappings for several independent but concurrent workflow applications, in order to optimize performance-related criteria tog...
Anne Benoit, Paul Renaud-Goud, Yves Robert
JAIR
2010
139views more  JAIR 2010»
13 years 6 months ago
Multiattribute Auctions Based on Generalized Additive Independence
We develop multiattribute auctions that accommodate generalized additive independent (GAI) preferences. We propose an iterative auction mechanism that maintains prices on potentia...
Yagil Engel, Michael P. Wellman
INFOCOM
2011
IEEE
12 years 11 months ago
To preempt or not: Tackling bid and time-based cheating in online spectrum auctions
—Online spectrum auctions offer ample flexibility for bidders to request and obtain spectrum on-the-fly. Such flexibility, however, opens up new vulnerabilities to bidder mani...
Lara B. Deek, Xia Zhou, Kevin C. Almeroth, Haitao ...