We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
This paper deals with simultaneous depth map estimation and background separation in a multi-view setting with several fixed calibrated cameras, two problems which have previously...
For interaction with its environment, a robot is required to learn models of objects and to perceive these models in the livestreams from its sensors. In this paper, we propose a ...
In this paper we introduce a novel approach to single view reconstruction using shape grammars. Our approach consists in modeling architectural styles using a set of basic shapes ...
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...