In this paper we consider Loosely Time-Triggered Architectures (LTTA) as a networked infrastructure for deploying discrete control. LTTA are distributed architectures in which 1/ ...
—Many emerging information processing applications require applying various fork and join type operations such as correlation, aggregation, and encoding/decoding to data streams ...
Haiquan (Chuck) Zhao, Cathy H. Xia, Zhen Liu, Dona...
This paper addresses the question of producing modular sequential imperative code from synchronous data-flow networks. Precisely, given a system with several input and output flow...
In this paper, we use random-selection protocols in the full-information model to solve classical problems in distributed computing. Our main results are the following: • An O(l...
Shafi Goldwasser, Elan Pavlov, Vinod Vaikuntanatha...
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...