This paper presents a surface reconstruction algorithm that can recover correct shape geometry as well as its unknown topology from both volumetric images and unorganized point cl...
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
The parametrization of 3-d meshes can be used in many fields of computer graphics. Mesh-texturing, mesh-retriangulation or 3-d morphing are only few applications for which a mesh ...
Graph cuts have proven useful for image segmentation and for volumetric reconstruction in multiple view stereo. However, solutions are biased: the cost function tends to favour ei...
An efficient data reduction scheme for the simplification of a surface given by a large set X of 3D point-samples is proposed. The data reduction relies on a recursive point remov...