This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
Today's networking community is becoming increasingly skeptical of the significance of research results founded wholly upon experimental results conducted in simulation. Now, ...
Jeffrey Considine, John W. Byers, Ketan Meyer-Pate...
Social insect societies and more specifically ant colonies, are distributed systems that, in spite of the simplicity of their individuals, present a highly structured social organi...
As System on a Chip (SoC) testing faces new challenges, some new test architectures must be developed. This paper describes a Test Access Mechanism (TAM) named CASBUS that solves ...
Locality preserving projections (LPP) is a typical graph-based dimensionality reduction (DR) method, and has been successfully applied in many practical problems such as face recog...