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ACCV
2009
Springer
16 years 11 days ago
3D Reconstruction of Human Motion and Skeleton from Uncalibrated Monocular Video
Abstract. This paper introduces a new model-based approach for simultaneously reconstructing 3D human motion and full-body skeletal size from a small set of 2D image features track...
Yen-Lin Chen, Jinxiang Chai
WIA
2009
Springer
16 years 10 days ago
Short Regular Expressions from Finite Automata: Empirical Results
We continue our work [H. Gruber, M. Holzer: Provably shorter regular expressions from deterministic finite automata (extended ). In Proc. DLT, LNCS 5257, 2008] on the problem of ...
Hermann Gruber, Markus Holzer, Michael Tautschnig
GECCO
2009
Springer
150views Optimization» more  GECCO 2009»
16 years 9 days ago
Integrating real-time analysis with the dendritic cell algorithm through segmentation
As an immune inspired algorithm, the Dendritic Cell Algorithm (DCA) has been applied to a range of problems, particularly in the area of intrusion detection. Ideally, the intrusio...
Feng Gu, Julie Greensmith, Uwe Aickelin
ISAAC
2009
Springer
101views Algorithms» more  ISAAC 2009»
16 years 9 days ago
Maintaining Nets and Net Trees under Incremental Motion
The problem of maintaining geometric structures for points in motion has been well studied over the years. Much theoretical work to date has been based on the assumption that point...
Minkyoung Cho, David M. Mount, Eunhui Park
ISVC
2009
Springer
16 years 9 days ago
LightShop: An Interactive Lighting System Incorporating the 2D Image Editing Paradigm
Lighting is a fundamental and important process in the 3D animation pipeline. Conventional lighting workflow is time-consuming and labor-intensive. A user must fiddle with a rang...
Younghui Kim, Junyong Noh