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IPCV
2010
13 years 5 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
CP
2004
Springer
14 years 23 days ago
Constraint-Based Combinators for Local Search
Abstract. One of the most appealing features of constraint programming is its rich constraint language for expressing combinatorial optimization problems. This paper demonstrates t...
Pascal Van Hentenryck, Laurent Michel, Liyuan Liu
ECCV
2010
Springer
13 years 7 months ago
MIForests: Multiple-Instance Learning with Randomized Trees
Abstract. Multiple-instance learning (MIL) allows for training classifiers from ambiguously labeled data. In computer vision, this learning paradigm has been recently used in many ...
Christian Leistner, Amir Saffari, Horst Bischof
DCOSS
2010
Springer
14 years 5 days ago
Tables: A Spreadsheet-Inspired Programming Model for Sensor Networks
Abstract. Current programming interfaces for sensor networks often target experienced developers and lack important features. Tables is a spreadsheet inspired programming environme...
James Horey, Eric Nelson, Arthur B. Maccabe
CVPR
2009
IEEE
15 years 2 months ago
Linear Embeddings in Non-Rigid Structure From Motion
This paper proposes a method to recover the embedding of the possible shapes assumed by a deforming nonrigid object by comparing triplets of frames from an orthographic video se...
Vincent Rabaud (University of California, San Dieg...