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» Optimization of interactive visual-similarity-based search
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GECCO
2003
Springer
268views Optimization» more  GECCO 2003»
14 years 25 days ago
A Generalized Feedforward Neural Network Architecture and Its Training Using Two Stochastic Search Methods
Shunting Inhibitory Artificial Neural Networks (SIANNs) are biologically inspired networks in which the synaptic interactions are mediated via a nonlinear mechanism called shuntin...
Abdesselam Bouzerdoum, Rainer Mueller
CIVR
2004
Springer
122views Image Analysis» more  CIVR 2004»
14 years 1 months ago
User Strategies in Video Retrieval: A Case Study
In this paper we present the results of a user study that was conducted in combination with a submission to TRECVID 2003. Search behavior of students querying an interactive video-...
Laura Hollink, Giang P. Nguyen, Dennis Koelma, A. ...
JNCA
2011
102views more  JNCA 2011»
12 years 10 months ago
Multi-objective zone mapping in large-scale distributed virtual environments
In large-scale distributed virtual environments (DVEs), the NP-hard zone mapping problem concerns how to assign distinct zones of the virtual world to a number of distributed serv...
Ta Nguyen Binh Duong, Suiping Zhou, Wentong Cai, X...
CP
2005
Springer
14 years 1 months ago
Solving Simple Planning Problems with More Inference and No Search
Many problems used in AI planning including Blocks, Logistics, Gripper, Satellite, and others lack the interactions that characterize puzzles and can be solved nonoptimally in low...
Vincent Vidal, Hector Geffner
VRST
2005
ACM
14 years 1 months ago
Search and transitioning for motion captured sequences
Animators today have started using motion captured (mocap) sequences to drive characters. Mocap allows rapid acquisition of highly realistic animation data. Consequently animators...
Suddha Basu, Shrinath Shanbhag, Sharat Chandran