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WEBI
2010
Springer
13 years 7 months ago
Exploiting Puzzle Diversity in Puzzle Selection for ESP-Like GWAP Systems
The ESP game belongs to the genre called Games with a Purpose (GWAP), which leverage people's desire to be entertained and also outsource certain steps of the computational p...
Yu-Song Syu, Hsiao-Hsuan Yu, Ling-Jyh Chen
ICASSP
2011
IEEE
13 years 1 months ago
Fast damped gauss-newton algorithm for sparse and nonnegative tensor factorization
Alternating optimization algorithms for canonical polyadic decomposition (with/without nonnegative constraints) often accompany update rules with low computational cost, but could...
Anh Huy Phan, Petr Tichavský, Andrzej Cicho...
ICCV
2011
IEEE
12 years 9 months ago
A Data-Driven Approach for Real-Time Full Body Pose Reconstruction from a Depth Camera
In recent years, depth cameras have become a widely available sensor type that captures depth images at realtime frame rates. Even though recent approaches have shown that 3D pose...
Andreas Baak, Meinard Muller, Gaurav Bharaj, Hans-...
DAC
2012
ACM
12 years 1 days ago
Equivalence checking for behaviorally synthesized pipelines
Loop pipelining is a critical transformation in behavioral synthesis. It is crucial to producing hardware designs with acceptable latency and throughput. However, it is a complex ...
Kecheng Hao, Sandip Ray, Fei Xie
EUROSYS
2007
ACM
14 years 6 months ago
STMBench7: a benchmark for software transactional memory
Software transactional memory (STM) is a promising technique for controlling concurrency in modern multi-processor architectures. STM aims to be more scalable than explicit coarse...
Rachid Guerraoui, Michal Kapalka, Jan Vitek