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» Optimized linear FEM for modeling deformable objects
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CGF
2005
159views more  CGF 2005»
13 years 7 months ago
Real-Time Shape Editing using Radial Basis Functions
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
Mario Botsch, Leif Kobbelt
TOG
2012
181views Communications» more  TOG 2012»
11 years 10 months ago
Soft body locomotion
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
Jie Tan, Greg Turk, C. Karen Liu
ECCV
1996
Springer
14 years 9 months ago
Imposing Hard Constraints on Soft Snakes
An approach is presented for imposing generic hard constraints on deformable models at a low computational cost, while preserving the good convergence properties of snake-like mod...
Pascal Fua, Christian Brechbühler
CGF
2008
99views more  CGF 2008»
13 years 7 months ago
Polyhedral Finite Elements Using Harmonic Basis Functions
Finite element simulations in computer graphics are typically based on tetrahedral or hexahedral elements, which enables simple and efficient implementations, but in turn requires...
Sebastian Martin, Peter Kaufmann, Mario Botsch, Ma...
CVPR
2001
IEEE
14 years 9 months ago
Tracking and Modeling Non-Rigid Objects with Rank Constraints
This paper presents a novel solution for flow-based tracking and 3D reconstruction of deforming objects in monocular image sequences. A non-rigid 3D object undergoing rotation and...
Lorenzo Torresani, Danny B. Yang, Eugene J. Alexan...