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LICS
2005
IEEE
15 years 8 months ago
Mean-Payoff Parity Games
Games played on graphs may have qualitative objectives, such as the satisfaction of an ω-regular property, or quantitative objectives, such as the optimization of a realvalued re...
Krishnendu Chatterjee, Thomas A. Henzinger, Marcin...
CPM
2005
Springer
116views Combinatorics» more  CPM 2005»
15 years 8 months ago
Exact and Approximation Algorithms for DNA Tag Set Design
In this paper we propose new solution methods for designing tag sets for use in universal DNA arrays. First, we give integer linear programming formulations for two previous formal...
Ion I. Mandoiu, Dragos Trinca
107
Voted
ATAL
2001
Springer
15 years 7 months ago
Simple Negotiating Agents in Complex Games:
We present a simple model of distributed multi-agent multi-issued contract negotiation for open systems where interactions are competitive and information is private and not shared...
Peyman Faratin, Mark Klein, Hiroki Sayama, Yaneer ...
GECCO
1999
Springer
15 years 6 months ago
A parameter-less genetic algorithm
From the user’s point of view, setting the parameters of a genetic algorithm (GA) is far from a trivial task. Moreover, the user is typically not interested in population sizes,...
Georges R. Harik, Fernando G. Lobo
GECCO
2006
Springer
133views Optimization» more  GECCO 2006»
15 years 6 months ago
String transformation-based Bayesian classification or proteins
We describe a Markov chain Bayesian classification tool, SCS, that can perform data-driven classification of proteins and protein segments. Training data for interesting classific...
Timothy Meekhof, Gary W. Daughdrill, Robert B. Hec...