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SPAA
2006
ACM
14 years 2 months ago
Network design with weighted players
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Ho-Lin Chen, Tim Roughgarden
PDCAT
2005
Springer
14 years 2 months ago
Approximating Spanning Trees with Inner Nodes Cost
We consider the practical NP-complete problem of finding a minimum weight spanning tree with both edge weights and inner nodes weights. We present two polynomial time algorithms ...
Rudolf Fleischer, Qi Ge, Jian Li, Shijun Tian, Hai...
ICITS
2011
13 years 8 days ago
Homogeneous Faults, Colored Edge Graphs, and Cover Free Families
In this paper, we use the concept of colored edge graphs to model homogeneous faults in networks. We then use this model to study the minimum connectivity (and design) requirements...
Yongge Wang, Yvo Desmedt
MP
1998
117views more  MP 1998»
13 years 8 months ago
The node capacitated graph partitioning problem: A computational study
In this paper we consider the problem of ^-partitioning the nodes of a graph with capacity restrictions on the sum of the node weights in each subset of the partition, and the obje...
Carlos Eduardo Ferreira, Alexander Martin, C. Carv...
TOG
2008
137views more  TOG 2008»
13 years 8 months ago
Efficient traversal of mesh edges using adjacency primitives
Processing of mesh edges lies at the core of many advanced realtime rendering techniques, ranging from shadow and silhouette computations, to motion blur and fur rendering. We pre...
Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugue...