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PC
2010
196views Management» more  PC 2010»
13 years 7 months ago
Solving path problems on the GPU
We consider the computation of shortest paths on Graphic Processing Units (GPUs). The blocked recursive elimination strategy we use is applicable to a class of algorithms (such as...
Aydin Buluç, John R. Gilbert, Ceren Budak
ISPD
2004
ACM
189views Hardware» more  ISPD 2004»
14 years 2 months ago
Almost optimum placement legalization by minimum cost flow and dynamic programming
VLSI placement tools usually work in two steps: First, the cells that have to be placed are roughly spread out over the chip area ignoring disjointness (global placement). Then, i...
Ulrich Brenner, Anna Pauli, Jens Vygen
ICCV
2003
IEEE
14 years 11 months ago
Graph Partition by Swendsen-Wang Cuts
Vision tasks, such as segmentation, grouping, recognition, can be formulated as graph partition problems. The recent literature witnessed two popular graph cut algorithms: the Ncu...
Adrian Barbu, Song Chun Zhu
CLUSTER
2008
IEEE
14 years 3 months ago
A multicore-enabled multirail communication engine
—The current trend in clusters architecture leads toward a massive use of multicore chips. This hardware evolution raises bottleneck issues at the network interface level. The us...
Elisabeth Brunet, François Trahay, Alexandr...
WMPI
2004
ACM
14 years 2 months ago
Scalable cache memory design for large-scale SMT architectures
The cache hierarchy design in existing SMT and superscalar processors is optimized for latency, but not for bandwidth. The size of the L1 data cache did not scale over the past dec...
Muhamed F. Mudawar