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IWCMC
2006
ACM
14 years 2 months ago
Performance enhancing proxy for interactive 3G network gaming
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Gene Cheung, Takashi Sakamoto, Michael Sweeney
MOBIHOC
2003
ACM
14 years 8 months ago
Lightweight sensing and communication protocols for target enumeration and aggregation
The development of lightweight sensing and communication protocols is a key requirement for designing resource constrained sensor networks. This paper introduces a set of efficien...
Qing Fang, Feng Zhao, Leonidas J. Guibas
MSWIM
2005
ACM
14 years 2 months ago
The optimal choice of encoding parameters for MPEG-4 AAC streamed over wireless networks
This paper addresses a novel linear programming based approach to optimize the choice of the encoding parameters for the MPEG-4 AAC audio codec. Current techniques solve the encod...
Claus Bauer
ISPAN
2005
IEEE
14 years 2 months ago
Increasing Sensor Network Lifetime by Identifying and Leveraging Nodes with Excess Energy In Heterogeneous Networks
We propose and evaluate wireless sensor routing algorithms designed to extend the lifetime of a heterogeneous wireless sensor network. The network is heterogeneous in the sensors...
Keith Hellman, Michael Colagrosso
INFOCOM
2006
IEEE
14 years 2 months ago
Flow Control Over Wireless Network and Application Layer Implementation
— Flow control, including congestion control for data transmission, and rate control for multimedia streaming, is an important issue in information transmission in both wireline ...
Minghua Chen, Avideh Zakhor