This paper begins by reviewing different methods of automatic programming while emphasizing the technique of Ant Programming (AP). AP uses an ant foraging metaphor in which ants g...
This article introduces our new approach to program representation for genetic programming (GP). We replace the usual s-expression representation scheme by a strongly-typed ion-ba...
The choice of an appropriate hardware representation model is key to successful evolution of digital circuits. One of the most popular models is cartesian genetic programming, whi...
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
To complement standard fitness functions, we propose "Fitness Importance" (FI) as a novel meta-heuristic for online learning systems. We define FI and show how it can be...