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ESTIMEDIA
2009
Springer
13 years 5 months ago
Inter-kernel data reuse and pipelining on chip-multiprocessors for multimedia applications
The increasing demand for low power and high performance multimedia embedded systems has motivated the need for effective solutions to satisfy application bandwidth and latency req...
Luis Angel D. Bathen, Yongjin Ahn, Nikil D. Dutt, ...
SSDBM
2010
IEEE
153views Database» more  SSDBM 2010»
14 years 17 days ago
Scalable Clustering Algorithm for N-Body Simulations in a Shared-Nothing Cluster
Abstract. Scientists’ ability to generate and collect massive-scale datasets is increasing. As a result, constraints in data analysis capability rather than limitations in the av...
YongChul Kwon, Dylan Nunley, Jeffrey P. Gardner, M...
BMCBI
2006
179views more  BMCBI 2006»
13 years 7 months ago
Multiscale Hy3S: Hybrid stochastic simulation for supercomputers
Background: Stochastic simulation has become a useful tool to both study natural biological systems and design new synthetic ones. By capturing the intrinsic molecular fluctuation...
Howard Salis, Vassilios Sotiropoulos, Yiannis N. K...
SIGGRAPH
2000
ACM
13 years 12 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
GECCO
2006
Springer
210views Optimization» more  GECCO 2006»
13 years 11 months ago
Clustering the heap in multi-threaded applications for improved garbage collection
Garbage collection can be a performance bottleneck in large distributed, multi-threaded applications. Applications may produce millions of objects during their lifetimes and may i...
Myra B. Cohen, Shiu Beng Kooi, Witawas Srisa-an