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AIIDE
2008
13 years 10 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel
DEXAW
1999
IEEE
114views Database» more  DEXAW 1999»
14 years 15 days ago
A Web-Based Distributed Environment to Support Teleteaching: Design and Implementation Issues
Web based systems have been shown to be useful tools for supporting educational communication for teachers and students. In this paper we present such a system, which is an Integr...
Christos Bouras, Apostolos Gkamas, Thrasyvoulos Ts...
ACMICEC
2006
ACM
157views ECommerce» more  ACMICEC 2006»
14 years 2 months ago
Adaptive mechanism design: a metalearning approach
Auction mechanism design has traditionally been a largely analytic process, relying on assumptions such as fully rational bidders. In practice, however, bidders often exhibit unkn...
David Pardoe, Peter Stone, Maytal Saar-Tsechansky,...
ECTEL
2009
Springer
14 years 2 months ago
Personalisation of Learning in Virtual Learning Environments
Personalization of learning has become a prominent issue in the educational field, at various levels. This article elaborates a different view on personalisation than what usually ...
Dominique Verpoorten, Christian Glahn, Milos Kravc...
WACV
2007
IEEE
14 years 2 months ago
A Vision System for Monitoring Intermodal Freight Trains
We describe the design and implementation of a vision based Intermodal Train Monitoring System(ITMS) for extracting various features like length of gaps in an intermodal(IM) train...
Avinash Kumar, Narendra Ahuja, John M. Hart, Vises...