Computer games are tremendously successful and this is why the potential of using this medium for educational purposes is increasingly recognized and researched. However, as new le...
Christina M. Steiner, Michael D. Kickmeier-Rust, D...
— Detailed and expressive e-learning specifications like IMS LD [1] are necessary to create efficient e-learning applications. E-learning specifications that meet these demand...
Lifelong learning refers to the activities people perform throughout their life to improve their competence in a particular field. Although adaptive educational hypermedia systems...
This paper describes an approach for modeling and implementing a collaborative learning situation, which is part of a real lifelong learning scenario in astronomy. We adopt and sl...
: In this article we present an architecture for the integration of tutoring approaches and process scaffolds into existing collaborative applications. The architecture allows to c...