In this report we address the problem of static scheduling of realtime systems that include both hard and soft tasks. We consider systems in which both hard and soft tasks are per...
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
One trend in software development is to implement application functionalities through Web services. This eases the possibility of developing interactive applications exploiting fu...
Ranking algorithms, whose goal is to appropriately order a set of objects/documents, are an important component of information retrieval systems. Previous work on ranking algorith...
We present an algorithm for fast computation of discretized 3D distance fields using graphics hardware. Given a set of primitives and a distance metric, our algorithm computes the...