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DIGRA
2005
Springer
14 years 1 months ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
ASPDAC
1999
ACM
93views Hardware» more  ASPDAC 1999»
14 years 20 days ago
Optimization of Linear Placements for Wirelength Minimization with Free Sites
We study a type of linear placement problem arising in detailed placement optimization of a given cell row in the presence of white-space (extra sites). In this single-row placeme...
Andrew B. Kahng, Paul Tucker, Alexander Zelikovsky
VTC
2006
IEEE
14 years 2 months ago
GANS: A Signalling Framework for Dynamic Interworking Between Heterogeneous Networks
— There is a growing trend towards convergence of telecommunication and data networks in order to support a richer set of services and applications. At the same time, increasing ...
Nadeem Akhtar, Rui Campos, Cornelia Kappler, Pekka...
CORR
2010
Springer
146views Education» more  CORR 2010»
13 years 8 months ago
Active Learning for Hidden Attributes in Networks
In many networks, vertices have hidden attributes that are correlated with the network's topology. For instance, in social networks, people are more likely to be friends if t...
Xiaoran Yan, Yaojia Zhu, Jean-Baptiste Rouquier, C...
CSCW
2007
ACM
13 years 8 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell