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ECAI
2008
Springer
13 years 10 months ago
Optimal Coalition Structure Generation In Partition Function Games
1 In multi-agent systems (MAS), coalition formation is typically studied using characteristic function game (CFG) representations, where the performance of any coalition is indepen...
Tomasz P. Michalak, Andrew Dowell, Peter McBurney,...
EICS
2009
ACM
14 years 1 months ago
AUGUR: providing context-aware interaction support
As user interfaces become more and more complex and feature laden, usability tends to decrease. One possibility to counter this effect are intelligent support mechanisms. In this ...
Melanie Hartmann, Daniel Schreiber, Max Mühlh...
ATAL
2007
Springer
14 years 2 months ago
Conditional random fields for activity recognition
Activity recognition is a key component for creating intelligent, multi-agent systems. Intrinsically, activity recognition is a temporal classification problem. In this paper, we...
Douglas L. Vail, Manuela M. Veloso, John D. Laffer...
ATAL
2007
Springer
14 years 2 months ago
Routing games with an unknown set of active players
In many settings there exists a set of potential participants, but the set of participants who are actually active in the system, and in particular their number, is unknown. This ...
Itai Ashlagi, Dov Monderer, Moshe Tennenholtz
CIMCA
2006
IEEE
14 years 2 months ago
A Knowledge-based Security Policy Framework for Business Process Management
Business Process Management (BPM) is often a key component of the business change. Business rules, whether embedded within BPM or on their own, have begun playing an ever-increasi...
Dong Huang, Yi Yang, Jacques Calmet