Developing automated agents that intelligently perform complex real world tasks is time consuming and expensive. The most expensive part of developing these intelligent task perfo...
Experimental computer systems research typically ignores the end-user, modeling him, if at all, in overly simple ways. We argue that this (1) results in inadequate performance eva...
Peter A. Dinda, Gokhan Memik, Robert P. Dick, Bin ...
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
We report an improved methodology for training classifiers for document image content extraction, that is, the location and segmentation of regions containing handwriting, machine...
Survivability becomes increasingly critical in managing high-speed networks as data traffic continues to grow in both size and importance. In addition, the impact of failures is e...