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ICML
1999
IEEE
14 years 23 days ago
Learning Hierarchical Performance Knowledge by Observation
Developing automated agents that intelligently perform complex real world tasks is time consuming and expensive. The most expensive part of developing these intelligent task perfo...
Michael van Lent, John E. Laird
EXPCS
2007
14 years 10 days ago
The user in experimental computer systems research
Experimental computer systems research typically ignores the end-user, modeling him, if at all, in overly simple ways. We argue that this (1) results in inadequate performance eva...
Peter A. Dinda, Gokhan Memik, Robert P. Dick, Bin ...
GROUP
2007
ACM
14 years 9 days ago
Beyond the lan: techniques from network games for improving groupware performance
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
ICDAR
2007
IEEE
14 years 9 days ago
Iterated Document Content Classification
We report an improved methodology for training classifiers for document image content extraction, that is, the location and segmentation of regions containing handwriting, machine...
Chang An, Henry S. Baird, Pingping Xiu
BROADNETS
2004
IEEE
14 years 5 days ago
Capacity-Efficient Protection with Fast Recovery in Optically Transparent Mesh Networks
Survivability becomes increasingly critical in managing high-speed networks as data traffic continues to grow in both size and importance. In addition, the impact of failures is e...
Sun-il Kim, Steven S. Lumetta