We consider the problem of estimating detailed 3-d structure from a single still image of an unstructured environment. Our goal is to create 3-d models which are both quantitative...
- This paper presents a global method to process monocular image sequences for mobile robot obstacle detection. We do not aim to achieve a complete scene reconstruction, but only t...
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
In the real world, the human eye is confronted with a wide range of luminances from bright sunshine to low night light. Our eyes cope with this vast range of intensities by adapta...
Traditionally, building 3D reconstructions of large scenarios such as a museum or historical site has been costly, time consuming and required the contribution of expert personnel...