— In real object manipulation, the deformation of the fingerpads along the contact surfaces provides local information about the geometry of the object the subject is manipulati...
Alessandro Formaglio, Gabriel Baud-Bovy, Domenico ...
This paper brings a novel method for three-dimensional reconstruction of surfaces that takes advantage of the symmetry resulting from alternating the positions of a camera and a l...
In this paper, we provide a principled and unified explanation how knowledge in global 3-D structural invariants, typically captured by a group action on a symmetric structure, ca...
There are two major approaches for converting a tessellated CAD model that contains inconsistencies like cracks or intersections into a manifold and closed triangle mesh. Surface ...
We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...