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CVPR
2011
IEEE
13 years 1 months ago
A Novel Parametrization of the Perspective-Three-Point Problem for a Direct Computation of Absolute Camera Position and Orientat
The Perspective-Three-Point (P3P) problem aims at determining the position and orientation of the camera in the world reference frame from three 2D-3D point correspondences. This ...
Laurent Kneip, Davide Scaramuzza, Roland Siegwart
CISIS
2010
IEEE
14 years 3 months ago
Resilient Critical Infrastructure Management Using Service Oriented Architecture
—The SERSCIS project aims to support the use of interconnected systems of services in Critical Infrastructure (CI) applications. The problem of system interconnectedness is aptly...
Martin Hall-May, Mike Surridge
VR
2007
IEEE
168views Virtual Reality» more  VR 2007»
14 years 4 months ago
Can People Not Tell Left from Right in VR? Point-to-origin Studies Revealed Qualitative Errors in Visual Path Integration
Even in state-of-the-art virtual reality (VR) setups, participants often feel lost when navigating through virtual environments. In psychological experiments, such disorientation ...
Bernhard E. Riecke, Jan Malte Wiener
UML
2005
Springer
14 years 3 months ago
Using Process Algebra to Validate Behavioral Aspects of Object-Oriented Models
We present in this paper a rigorous and automated based approach for the behavioral validation of control software systems. This approach relies on metamodeling, model-transformati...
Alban Rasse, Jean-Marc Perronne, Pierre-Alain Mull...
JIT
2004
Springer
204views Database» more  JIT 2004»
14 years 3 months ago
Ercatons: Thing-Oriented Programming
Thing-oriented programming (TP) is an emerging programming model which overcomes some of the limitations of current practice in software development in general and of object-orient...
Oliver Imbusch, Falk Langhammer, Guido von Walter