We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
: We present a taxonomy of task by information structure for voice interfaces to web pages in an analogous effort to Shneiderman’s taxonomy for information visualization. Our goa...
We present experiences and insights into participatory design with individuals who have anterograde amnesia and therefore have extreme difficulty storing new memories. We discuss ...
In most existing systems, the authorization check for system resource access is based on the user ID of the running processes. Such systems are vulnerable to password stealing/cra...
Reduction is a common component of many applications, but can often be the limiting factor for parallelization. Previous reduction work has focused on detecting reduction idioms a...