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NOSSDAV
2005
Springer
14 years 1 months ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
INTERACT
2003
13 years 9 months ago
The Ears Have It: A Task by Information Structure Taxonomy for Voice Access to Web Pages
: We present a taxonomy of task by information structure for voice interfaces to web pages in an analogous effort to Shneiderman’s taxonomy for information visualization. Our goa...
Manuel A. Pérez-Quiñones, Robert G. ...
PDC
2004
ACM
14 years 1 months ago
Participatory design with individuals who have amnesia
We present experiences and insights into participatory design with individuals who have anterograde amnesia and therefore have extreme difficulty storing new memories. We discuss ...
Mike Wu, Brian Richards, Ronald Baecker
ACSAC
2004
IEEE
13 years 11 months ago
Tracing the Root of "Rootable" Processes
In most existing systems, the authorization check for system resource access is based on the user ID of the running processes. Such systems are vulnerable to password stealing/cra...
Amit Purohit, Vishnu Navda, Tzi-cker Chiueh
IEEECIT
2010
IEEE
13 years 6 months ago
Exploiting More Parallelism from Applications Having Generalized Reductions on GPU Architectures
Reduction is a common component of many applications, but can often be the limiting factor for parallelization. Previous reduction work has focused on detecting reduction idioms a...
Xiao-Long Wu, Nady Obeid, Wen-Mei Hwu