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» Outline of a design science research process
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CE
2007
111views more  CE 2007»
13 years 7 months ago
Developing strategic and reasoning abilities with computer games at primary school level
The paper reports a small-scale, long-term pilot project designed to foster strategic and reasoning abilities in young primary school pupils by engaging them in a number of comput...
Rosa Maria Bottino, Lucia Ferlino, Michela Ott, Ma...
SIGSOFT
2006
ACM
14 years 8 months ago
User guidance for creating precise and accessible property specifications
Property specifications concisely describe aspects of what a system is supposed to do. No matter what notation is used to describe them, however, it is difficult to represent thes...
Rachel L. Cobleigh, George S. Avrunin, Lori A. Cla...
HICSS
2007
IEEE
86views Biometrics» more  HICSS 2007»
14 years 1 months ago
Digital Consumer Networks and Producer-Consumer Collaboration: Innovation and Product Development in the Digital Entertainment I
This paper examines new forms of collaboration between producers and consumers that are emerging in the digital entertainment space. Taking the case of the video-game industry, we...
Reina Y. Arakji, Karl Reiner Lang
WOSS
2004
ACM
14 years 29 days ago
Combining statistical monitoring and predictable recovery for self-management
Complex distributed Internet services form the basis not only of e-commerce but increasingly of mission-critical networkbased applications. What is new is that the workload and in...
Armando Fox, Emre Kiciman, David A. Patterson
CASCON
1996
126views Education» more  CASCON 1996»
13 years 9 months ago
Evaluating the costs of management: a distributed applications management testbed
In today's distributed computing environments, users are makingincreasing demands on the systems, networks, and applications they use. Users are coming to expect performance,...
Michael Katchabaw, Stephen L. Howard, Andrew D. Ma...