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» P2P Network for very large virtual environment
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GIS
2004
ACM
14 years 8 months ago
A serverless 3D world
Online multi-participant virtual-world systems have attracted significant interest from the Internet community but are hindered by their inability to efficiently support interacti...
Egemen Tanin, Aaron Harwood, Hanan Samet, Sarana N...
DEXAW
2005
IEEE
121views Database» more  DEXAW 2005»
14 years 1 months ago
Resource Discovery in a Dynamic Grid Environment
Resource discovery in a Grid environment is a critical problem, as a typical Grid system includes a very large number of resources, which must be readily identified and accessed ...
Moreno Marzolla, Matteo Mordacchini, Salvatore Orl...
HPDC
2007
IEEE
14 years 1 months ago
PeerStripe: a p2p-based large-file storage for desktop grids
In desktop grids the use of off-the-shelf shared components makes the use of dedicated resources economically nonviable and increases the complexity of design of efficient storag...
Chreston Miller, Patrick Butler, Ankur Shah, Ali R...
TPDS
2008
199views more  TPDS 2008»
13 years 7 months ago
DCMP: A Distributed Cycle Minimization Protocol for Peer-to-Peer Networks
Abstract-- Broadcast-based Peer-to-Peer (P2P) networks, including flat (e.g., Gnutella) and two-layer super-peer implementations (e.g., Kazaa), are extremely popular nowadays due t...
Zhenzhou Zhu, Panos Kalnis, Spiridon Bakiras
NETGAMES
2004
ACM
14 years 28 days ago
Scalable peer-to-peer networked virtual environment
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Shun-Yun Hu, Guan-Ming Liao